5 Things You Might Be Doing Wrong In Your Dialogue
It’s so easy to get caught up in the intricate details of the worlds we create. Descriptors are fun and…
It’s so easy to get caught up in the intricate details of the worlds we create. Descriptors are fun and…
Below, you can find many of my completed projects and 3D artwork. Game Projects: Pavilion Pummel: http://banknhpavilion.com/games/mhpp/6.30.2015.html Pavilion Pummel is…
It’s about time! E3 Live Stream Schedule Below in ET: Saturday, June 9th: 1:45 PM – EA Play Event Sunday,…
In my time at Southern New Hampshire University, I’ve been on a long search for a way to leave my…
Yeah, so there are going to be a few posts relating to this as E3 is in merely two weeks.…
Hey yo, Game Roomies! I have some huge news. Not gonna lie, I wasn’t expecting to have something like this…
I have a special treat for you Game Room readers today! Some of you may remember my PAX East Roundup…
I’m a fan of game design journalism and whatnot, but I also double as a game developer when opportunities arise.…
Hello readers. This is a special post from me to you, extending my thanks for your support in this starting…
That’s right! My big announcement for the day was that starting Wednesday, May 18th, at 6:30pm, I will be broadcasting…